Welcome to FateX!

FateX is an expansive world born from the collision of various anime universes. Players can take up canons from any fictional work. Characters from Goku, Yugi Muto, Kratos to even Black Widow can all occupy the same universe. As the player base increases so too will the rate of incursions, introducing new places for characters to explore!

Up Coming Event!

Broly: ? ? ?

Kirishima Yumeji: - 23,280
Mifune Koetsu:
17,950
Himiko Toga:
13,064
David Darkstar:
11,416
Haruko Haruhara: 10,250
Son Gohan:
10,414
Jason Todd:
9,620
Lustis:
8,600
Josiah Sinister:
6,200

Top 10 Strongest Characters
Character of the Month
Roleplayer of the Month



 

 

 

 



These are combat modifiers only. In order to move up in level, you must gain 5 character levels. Once you reach level 15, you may start learning an additional Combat Style.

*Every 15 levels you can select an additional martial art to "learn"*

Muay Thai
The art of physical striking with your own body parts. This martial art treats every appendage as it's own weapon.

Perk: Decrease Offensive Action Cost by .25
Flaw: Increase Defensive Action Cost by .25

Level 1 - +5% Strength
Level 2 - +10% Strength
Level 3 - +15% Strength
Level 4 - +25% Strength
Level 5 - Remove Flaw

 

Tai Chi
The art of spiritual energy manipulation. This martial art allows you to use the energy within your body as a means of offense and/or defense.

Perk: Increase Energy based attacks by .02
Flaw: Increase physical Action Cost by .25

Level 1 - +5% Ability Power
Level 2 - +10% Ability Power
Level 3 - +15% Ability Power
Level 4 - +25% Ability Power
Level 5 - Remove Flaw

 

Kung Fu
The Art of controlling one's body to become impervious to punishment. This martial art allows you to deflect pain and damage to your body to a certain extent.

Perk: Decrease Defensive Action Cost by .25
Flaw: Increase Offensive Action Cost by .25

Level 1 - +5% Resilience
Level 2 - +10% Resilience
Level 3 - +15% Resilience
Level 4 - +25% Resilience
Level 5 - Remove Flaw

 

Street Fighter
One who has mastered their physical fortitude will be able to make the best out of this style of combat as it turns their entire body into a weapon of indescribable power. The bruises and scars a master street fighter has attained over the years is proof of their skill.

- Perk: Decrease Physical Attack Action cost by .25
- Flaw: Decrease Energy Attacks by .02

Level 1 - +2.5% Mobility, Resilience, Strength
Level 2 - +5% Mobility, Resilience, Strength
Level 3 - +7.5% Mobility, Resilience, Strength
Level 4 - +10% Mobility, Resilience, Strength
Level 5 - Remove Flaw

 

Jeet Kun Do
The Art of using one's Mobility to out maneuver your opponent. This martial arts helps you to increase your ability, enabling you to strike before being struck.

Perk: Decrease attack cost for physical attacks by [.25]
Flaw: Decrease physical attacks by .02

Level 1 - +5% Mobility
Level 2 - +10% Mobility
Level 3 - +15% Mobility
Level 4 - +25% Mobility
Level 5 - Remove Flaw

 

Kenjutsu
Do you desire to become a master of weapons? Well those who have excessive amounts of energy can seed their power into their weapon and as use it as if it were a part of their own being.

Perk: Decrease weapon action cost by .25
Flaw: Increase Energy attack cost by .25

Level 1 - +2.5% Mobility & +2.5% Resilience
Level 2 - +5% Mobility & +5% Resilience
Level 3 - +7.5% Mobility & +7.5% Resilience
Level 4 - +10% Mobility & +10% Resilience
Level 5 - Remove Flaw

 

Zui Quan (Drunken Fist)
Zui Quan is a category of techniques, forms and fighting philosophy that appear to imitate a drunkard's movements. The postures are created by momentum and weight of the body, and imitation is generally through staggering and certain type of fluidity in the movements.

Perk: Decreases physical attack dexterity drain by 50%
Flaw: Decrease Energy based Attacks by .02

Level 1: + 2.5% Strength + 2.5% Mobility
Level 2: + 5% Strength + 5% Mobility
Level 3: + 7.5% Strength + 7.5% Mobility
Level 4: + 10% Strength + 10% Mobility
Level 5: Remove Flaw

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The Following Martials are "Advanced" and may only be selected after completion of any 1 Martial Arts.

Savate
- Perk: Increase Opponents Stamina Drain by Half.(All Actions)
- Flaw: Increase Opponents Physical Attacks by [.03] and Energy attacks by [.05]

Level 1 - +5% Mobility
Level 2 - +5% Mobility, +5% Strength
Level 3 - +10% Mobility, +5% Strength, +5% Resilience
Level 4 - +25% All Physical Stats
Level 5 - Remove Flaw

 

Aikido
- Perk: Increase all opponent's dodging and Counters cost by [.50 Cost]
- Flaw: Increase all Self Dodge and Counters by [.50 Cost]

Level 1 - +5% Mobility
Level 2 - +5% Mobility, +5% Strength
Level 3 - +10% Mobility, +5% Strength, +5% Resilience
Level 4 - +25% All Physical Stats
Level 5 - Remove Flaw

 

Capoeria
- Perk: Increase all your Physical Attacks by [.03] damage.
- Flaw: Decreased Resilience by 25%.

Level 1 - +5% Mobility
Level 2 - +5% Mobility, +5% Strength
Level 3 - +10% Mobility, +5% Strength, +5% Resilience
Level 4 - +25% All Physical Stats
Level 5 - Remove Flaw

 

Taekwondo
- Perk: Double Critical Hit Damage
- Flaw: Decreases Mobility by 25%.

Level 1 - +5% Mobility
Level 2 - +5% Mobility, +5% Strength
Level 3 - +10% Mobility, +5% Strength, +5% Resilience
Level 4 - +25% All Physical Stats
Level 5 - Remove Flaw